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Theree-year (BA) Course in Fashion and Textile Design
The needs of an industry such as Fashion are so complex and various that its evolution and development can’t be linked to extemporary intuitions and smart improvisations any longer. The undergraduate three-year course in Fashion and Textile Design offers a University-level training aimed at providing a strongly professional education in the different creative roles of the fashion system. It develops project competencies and cultural sensitivity in a completely innovative context moving around the body, the garment and the space, but it also comprises Perfume and Food Design. The educational program goes through the traditional segments of the textile-clothing sector (knowledge of materials, textile-applied creativity, style and pattern- making, planning of the collection and of accessories) and conjugate them together with the training of the visual culture, thus permitting a creative and critical approach to the phenomenon of Fashion. The professional profile trained at the end of the course is a fashion designer able to effectively work in creative teams, showrooms, companies, high fashion companies as well as fashion design and consulting studios.
UNDERGRADUATE COURSES SUBJECTS
Within the area of Undergraduate courses the different subjects are divided into foundation subjects (B), specific subjects (C) and related subjects (A), according to the Ministry’s guidelines. A further classification has been introduced by NABA and it comprises a segmentation of subjects according to the school they refer to. The specific subjects of each School (CS) offer the theoretical-methodological basis of the educational program, while the Interschool subjects, divided into Interschool methodological subjects (CPI) and Interschool theoretical subjects (CTI), represent an area that allows to provide students with a common and interdisciplinary base. The subjects of "Project Methodology" and "Techniques, Material and Tools" are articulated in modules through which students can acquire a wide range of competencies.
CSAV VISUAL ART SUBJECTS
CSD DESIGN SUBJECTS
CSF FASHION AND TEXTILE DESIGN SUBJECTS
CSGD GRAPHIC DESIGN AND ART DIRECTION SUBJECTS
CSM MEDIA DESIGN SUBJECTS
CSS THEATRE DESIGN SUBJECTS
CTI INTERSCHOOL THEORETICAL SUBJECTS
CPI INTERSCHOOL PROJECT AND TECHNICAL SUBJECTS
FASHION AND TEXTILE DESIGN SUBJECTS (CSF)
ACCESSORIES
The course develops an analysis of accessories and leather goods and leads students to develop a collection of two accessories sets: the first one composed of bags, belts, gloves and shoes, the second one composed of hats, jewels and fans, through the development of a colour card as well as an image and texture research.The course develops an analysis of accessories and leather goods and leads students to develop a collection of two accessories sets: the first one composed of bags, belts, gloves and shoes, the second one composed of hats, jewels and fans, through the development of a colour card as well as an image and texture research.
FASHION ANTHROPOLOGY
Starting from the relationship that human beings have with their own body, the course intends to lead students in a multidisciplinary journey within Fashion dealing with the relationship between modernity and oldness, the imposition of Western models, the continuous search for "novelties" in the industrial, commercial and marketing system, comparing them with the real needs of people. The course wants to provide students with enough tools so that the themes explained can be deepened and critically analysed in further details.
FASHION PM I - (PROJECT METHODOLOGY)
It introduces students to the professional methods of Fashion planning: the identification of a trend, the study of a concept and a style, the realization of a mood-board, the communication of a theme through images, the elaboration of colour cards, materials cards, shapes and models. Project development and methodology from the idea/concept up to its production. The program develops a critical culture of Fashion positioning in the contemporary culture.
ADVANCED EDITING
The theory, the vision and the analysis of cinematographic and TV works as well as the practical experimentation allow students to acquire the ability and the sensitivity to create an audiovisual product autonomously. Students will operate on professional workstations (AVID 9000, AVID Xpress DV). Objective of the course is to train experts able to operate and interact with professional editors.
FASHION PM II
Planning: it deals with a project theme that changes every year and that leads students to confront themselves with a concrete need expressed by the market, encouraging them to create new proposals and new ways for the Fashion planning. Through the analysis of the scenario of goods and of their suitability to the needs identified, students are asked to elaborate and properly communicate collection proposals developed individually or in teams. Trends observatory: it goes into the meaning of the word "trend" and the professionals’ tools (trends agencies, cool hunters, image consultants) researching them. It offers tools to pick up visions and changes in the society and in the distribution market, it explores innovative communication solutions linked to successful products, cult personalities, street habits and new experience needs.
FASHION PM III
Fashion Show: students are asked to elaborate a complete collection (mood book, colour and fabrics cards, icon garments, production grid) up to its presentation in a final fashion show organised by the Academy (accessories, styling, communication), thus making the knowledge and the competencies acquired in the previous years professional. Event: it leads students to elaborate and prepare a performing event able to put on stage and highlight the values of the garment in a research going beyond the traditional forms of setting and communication of Fashion. FASHION SETTING I - PERFUME The course starts from a question: Why are fashion designers also perfume designers? Can perfumes be considered as invisible garments? The course means to emphasise the creative dimension of perfumes and to study their market and image references by analysing the main brands and products.
FASHION SETTING II - SOUND DESIGN
The relationships between sound and fashion are various: fashion shows, advertising campaigns, sound compositions, soundtracks, djing. The aim of the course is to distinguish between different music types, to comprehend their aesthetical value and to follow the composition routes with reference to the Fashion world and not only. Particular attention is paid to the relationship between image, setting and sound. The course also goes into the practical and organisational problems occurring in the preparation of installations, so that students can put into practice what they have learnt.
FASHION TMT I (TECHNIQUES MATERIALS AND TOOLS)
Pattern-making and Manufacturing: it provides students with the main notions for the manufacturing of garments (patterns, application on fabric, cut of fabric, manual and machine manufacturing) and with the traditional and innovative finishing methods of garments. It offers a support to the production of prototypes for the other courses (PM, Rendering, Textile Design). Touch: it informs students on the vital role of senses in the planning of a collection, emphasising in particular the tactile role of materials in order to highlight fabrics’ inner features.
FASHION TMT II
Pattern-making and Manufacturing: students will acquire pattern-making competencies for all clothing items (trousers, suits, bustiers, shoulderpieces), up to the realization of a final book where all the basic schemes and their variants are catalogued. It leads students to develop prototype garments introducing industrial and tailoring techniques.
FASHION TMT III
Pattern-making and Manufacturing: it goes into the competencies acquired in the previous years through the creation of garments personalised by students, from the sketch to the pattern up to the production of the finished garment in all its parts for the final fashion show.
Events project: it offers the theoretical-practical basic notions to organise and manage spectacular events for the Fashion sector in collaboration with the course of Project Methodology. It is a practical experience aimed at the production of a performing event that can be produced individually or in teams and, especially, by exploiting all the profession roles present in the Academy, thus learning how to manage the different professional competencies related to an event.
HISTORY OF COSTUME AND FASHION I, II, III
The course consists in the analysis of costumes, composed of garments, accessories, hairstyles and make-up, as a form of an individual and collective language and communication within the society and in the different historical periods. The study of the aesthetical ideal of each historical period is linked to the social-cultural, political and religious context in order to understand the reason for the choice of specific silhouettes and matter and colour solutions in every period. This analysis also includes the historical evolution in the construction of costumes (draping, cutting techniques, use of materials).
KNITWEAR
The Knitwear course leads students to develop an individual project of garments and accessories through the needles technique and the use of knitting machines in order to permit an actual research and experimentation of the matter, of the techniques and of the entire planning route from ideation to production.
TEXTILE DESIGN I
Textile design: the course goes into the specific tools and methods for the planning of textile design. Students will develop free-hand and software aided texture projects for the clothing sector, considering the supporting material and the industrial printing processes. The practical exercises are integrated by theoretical lessons on the industrial printing processes and on the role of printed fabrics in the contemporary scenario of Fashion. Textile culture: the course introduces to textile and non textile materials for garments and accessories, to the traditional techniques and to the most advanced applications used by Italian companies. The course also comprises meetings with technicians of Italian textile companies explaining spinning, weaving and finishing techniques, as well as a practical part to experiment the basic weaves on hand-looms and creativity in terms of fiber art.
TEXTILE DESIGN II
The course allows to experiment the structural Design, (coinciding with the pipeline of textile transformation) and to show students the differences between structural Design and surface Design. The course goes into some of the most important processes in the sequence of textile transformation, in which the designer can intervene in a decisive way. Starting from a project theme, students are encouraged to gather suitable samples for the creation of a textile diary, to develop a visual research and to elaborate a proposal indicating their favourite textile development step.
The needs of an industry such as Fashion are so complex and various that its evolution and development can’t be linked to extemporary intuitions and smart improvisations any longer. The undergraduate three-year course in Fashion and Textile Design offers a University-level training aimed at providing a strongly professional education in the different creative roles of the fashion system. It develops project competencies and cultural sensitivity in a completely innovative context moving around the body, the garment and the space, but it also comprises Perfume and Food Design. The educational program goes through the traditional segments of the textile-clothing sector (knowledge of materials, textile-applied creativity, style and pattern- making, planning of the collection and of accessories) and conjugate them together with the training of the visual culture, thus permitting a creative and critical approach to the phenomenon of Fashion. The professional profile trained at the end of the course is a fashion designer able to effectively work in creative teams, showrooms, companies, high fashion companies as well as fashion design and consulting studios.
UNDERGRADUATE COURSES SUBJECTS
Within the area of Undergraduate courses the different subjects are divided into foundation subjects (B), specific subjects (C) and related subjects (A), according to the Ministry’s guidelines. A further classification has been introduced by NABA and it comprises a segmentation of subjects according to the school they refer to. The specific subjects of each School (CS) offer the theoretical-methodological basis of the educational program, while the Interschool subjects, divided into Interschool methodological subjects (CPI) and Interschool theoretical subjects (CTI), represent an area that allows to provide students with a common and interdisciplinary base. The subjects of "Project Methodology" and "Techniques, Material and Tools" are articulated in modules through which students can acquire a wide range of competencies.
CSAV VISUAL ART SUBJECTS
CSD DESIGN SUBJECTS
CSF FASHION AND TEXTILE DESIGN SUBJECTS
CSGD GRAPHIC DESIGN AND ART DIRECTION SUBJECTS
CSM MEDIA DESIGN SUBJECTS
CSS THEATRE DESIGN SUBJECTS
CTI INTERSCHOOL THEORETICAL SUBJECTS
CPI INTERSCHOOL PROJECT AND TECHNICAL SUBJECTS
FASHION AND TEXTILE DESIGN SUBJECTS (CSF)
ACCESSORIES
The course develops an analysis of accessories and leather goods and leads students to develop a collection of two accessories sets: the first one composed of bags, belts, gloves and shoes, the second one composed of hats, jewels and fans, through the development of a colour card as well as an image and texture research.The course develops an analysis of accessories and leather goods and leads students to develop a collection of two accessories sets: the first one composed of bags, belts, gloves and shoes, the second one composed of hats, jewels and fans, through the development of a colour card as well as an image and texture research.
FASHION ANTHROPOLOGY
Starting from the relationship that human beings have with their own body, the course intends to lead students in a multidisciplinary journey within Fashion dealing with the relationship between modernity and oldness, the imposition of Western models, the continuous search for "novelties" in the industrial, commercial and marketing system, comparing them with the real needs of people. The course wants to provide students with enough tools so that the themes explained can be deepened and critically analysed in further details.
FASHION PM I - (PROJECT METHODOLOGY)
It introduces students to the professional methods of Fashion planning: the identification of a trend, the study of a concept and a style, the realization of a mood-board, the communication of a theme through images, the elaboration of colour cards, materials cards, shapes and models. Project development and methodology from the idea/concept up to its production. The program develops a critical culture of Fashion positioning in the contemporary culture.
ADVANCED EDITING
The theory, the vision and the analysis of cinematographic and TV works as well as the practical experimentation allow students to acquire the ability and the sensitivity to create an audiovisual product autonomously. Students will operate on professional workstations (AVID 9000, AVID Xpress DV). Objective of the course is to train experts able to operate and interact with professional editors.
FASHION PM II
Planning: it deals with a project theme that changes every year and that leads students to confront themselves with a concrete need expressed by the market, encouraging them to create new proposals and new ways for the Fashion planning. Through the analysis of the scenario of goods and of their suitability to the needs identified, students are asked to elaborate and properly communicate collection proposals developed individually or in teams. Trends observatory: it goes into the meaning of the word "trend" and the professionals’ tools (trends agencies, cool hunters, image consultants) researching them. It offers tools to pick up visions and changes in the society and in the distribution market, it explores innovative communication solutions linked to successful products, cult personalities, street habits and new experience needs.
FASHION PM III
Fashion Show: students are asked to elaborate a complete collection (mood book, colour and fabrics cards, icon garments, production grid) up to its presentation in a final fashion show organised by the Academy (accessories, styling, communication), thus making the knowledge and the competencies acquired in the previous years professional. Event: it leads students to elaborate and prepare a performing event able to put on stage and highlight the values of the garment in a research going beyond the traditional forms of setting and communication of Fashion. FASHION SETTING I - PERFUME The course starts from a question: Why are fashion designers also perfume designers? Can perfumes be considered as invisible garments? The course means to emphasise the creative dimension of perfumes and to study their market and image references by analysing the main brands and products.
FASHION SETTING II - SOUND DESIGN
The relationships between sound and fashion are various: fashion shows, advertising campaigns, sound compositions, soundtracks, djing. The aim of the course is to distinguish between different music types, to comprehend their aesthetical value and to follow the composition routes with reference to the Fashion world and not only. Particular attention is paid to the relationship between image, setting and sound. The course also goes into the practical and organisational problems occurring in the preparation of installations, so that students can put into practice what they have learnt.
FASHION TMT I (TECHNIQUES MATERIALS AND TOOLS)
Pattern-making and Manufacturing: it provides students with the main notions for the manufacturing of garments (patterns, application on fabric, cut of fabric, manual and machine manufacturing) and with the traditional and innovative finishing methods of garments. It offers a support to the production of prototypes for the other courses (PM, Rendering, Textile Design). Touch: it informs students on the vital role of senses in the planning of a collection, emphasising in particular the tactile role of materials in order to highlight fabrics’ inner features.
FASHION TMT II
Pattern-making and Manufacturing: students will acquire pattern-making competencies for all clothing items (trousers, suits, bustiers, shoulderpieces), up to the realization of a final book where all the basic schemes and their variants are catalogued. It leads students to develop prototype garments introducing industrial and tailoring techniques.
FASHION TMT III
Pattern-making and Manufacturing: it goes into the competencies acquired in the previous years through the creation of garments personalised by students, from the sketch to the pattern up to the production of the finished garment in all its parts for the final fashion show.
Events project: it offers the theoretical-practical basic notions to organise and manage spectacular events for the Fashion sector in collaboration with the course of Project Methodology. It is a practical experience aimed at the production of a performing event that can be produced individually or in teams and, especially, by exploiting all the profession roles present in the Academy, thus learning how to manage the different professional competencies related to an event.
HISTORY OF COSTUME AND FASHION I, II, III
The course consists in the analysis of costumes, composed of garments, accessories, hairstyles and make-up, as a form of an individual and collective language and communication within the society and in the different historical periods. The study of the aesthetical ideal of each historical period is linked to the social-cultural, political and religious context in order to understand the reason for the choice of specific silhouettes and matter and colour solutions in every period. This analysis also includes the historical evolution in the construction of costumes (draping, cutting techniques, use of materials).
KNITWEAR
The Knitwear course leads students to develop an individual project of garments and accessories through the needles technique and the use of knitting machines in order to permit an actual research and experimentation of the matter, of the techniques and of the entire planning route from ideation to production.
TEXTILE DESIGN I
Textile design: the course goes into the specific tools and methods for the planning of textile design. Students will develop free-hand and software aided texture projects for the clothing sector, considering the supporting material and the industrial printing processes. The practical exercises are integrated by theoretical lessons on the industrial printing processes and on the role of printed fabrics in the contemporary scenario of Fashion. Textile culture: the course introduces to textile and non textile materials for garments and accessories, to the traditional techniques and to the most advanced applications used by Italian companies. The course also comprises meetings with technicians of Italian textile companies explaining spinning, weaving and finishing techniques, as well as a practical part to experiment the basic weaves on hand-looms and creativity in terms of fiber art.
TEXTILE DESIGN II
The course allows to experiment the structural Design, (coinciding with the pipeline of textile transformation) and to show students the differences between structural Design and surface Design. The course goes into some of the most important processes in the sequence of textile transformation, in which the designer can intervene in a decisive way. Starting from a project theme, students are encouraged to gather suitable samples for the creation of a textile diary, to develop a visual research and to elaborate a proposal indicating their favourite textile development step.
